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Horror Movie Challenge: Day 4 – “Silent Hill, Revelation”

Day 4 of my horror movie challenge, and this one was slightly disappointing. Yes, I had been warned that the movie adaptions of the games I loved were not too great, compared to the videogames, but I still wanted to experience them for myself. “Silent Hill Revelation” seemed to be based off of the third game in the series, “Silent Hill 3” but the plot was so far off from the game that I only knew this at first because of how much Adelaide Clemens resembled the character she was playing, Heather Mason/ Sharon Da Silva. 

This movie seemed, to me, to be the sort of movie that I’ve discussed a lot in these blog entries – one that relies more on blood and gore than on an engaging storyline and fascinating characters. I enjoyed some aspects of the plot, even if it completely butchered most resemblance to the “Silent Hill 3” game’s plot. For instance, I feel that the character Vincent Cooper’s (Kit Harrington’s) story, his escape from The Order, etc, could have been quite interesting if the movie had been longer, taken more time instead of racing through everything in a blood-splattered rush of deformed creatures and decapitations. 

As for the famous Silent Hill creatures, I liked pyramid head and the nurses. I thought it was cool that in one scene, where Heather is trying to untie Vincent from a gurney in a room full of those nurses that scared us all in the videogames, with their daggers or steel pipes, (except in the movie, many are armed with hypodermic syringes) the nurses can only sense movement, kind of like t-rexes ;). This built up a little tension, as Heather and Vincent tried to escape without moving too much and alerting the nurses, completely surrounding them, to their presence. Pyramid head only got a brief appearance, walking through a hallway in the asylum/hospital lined with doors, all of which have patient’s arms sticking out of them. These unfortunate souls feel the wrath of the great knife (like we spent nerve wrecking time in the labyrinth in the game Silent Hill 2 to get hold of) as they have their arms sliced off, fingers flying through the air like bloody, flesh-colored sausages. 

Would I recommend this movie? Well, for fans of the game that want to watch as that beautiful, subtle, psychologically-disturbing atmosphere that chilled us to the bone is slaughtered, sure. I’m kidding, but having said that, any fan of the game should prepare themselves for the fact that this feels nothing like the game. Honestly, the scene with the nurses was the only one with even a vague trace of that overwhelming tension build-up that I adore in horror movies, and I don’t recall having one decent, scream-out-loud scare for the whole thing (and believe me, the games had plenty of those). 

However, if you want to judge the movie as a completely separate entity, it is slightly better, or slightly worse, depending on how you look at it. For one thing, people who have never played any of the games, or those who choose to judge this movie aside from the game, the constant subconscious comparison to the games isn’t there, and some have no idea of the dark beauty of the games. But this may also be a disadvantage, as the plot and characters will seem even more weak and wispy if you have no prior insight into them. 

Basically, I would say watch it, but don’t expect an artistic, dark, psychological and disturbing, tension-filled thrill-ride. If you like it, fantastic! If you don’t, then you will at least get a laugh out of it (that’s the great thing about crappy horror movies, they often double as comedies). “Silent Hill Revelation” has its moments, but sadly not enough of them. 

Thanks for reading, and remember, comment! 😀 


Silent Hill 3 – Beauty in the Dark


Silent Hill 3 was a fantastic addition to the series, which I played after purchasing the HD collection for PS3. The first thing I observed, after beginning the game and finding myself in the rotting, rusting depths of an empty fairground, was how it was instantly different from Silent Hill 2, which I found to be an extremely positive thing. Like Silent Hill 2, It possessed its share of haunting settings that have an almost scarring effect on the mind, but in a very different way. This was wonderful, as sometimes, videogames play it safe and stick to similar setting for many games. I immediately fell in love with the forsaken, dark, neglected fairground setting. I also enjoyed the thrill of only having a small knife as a weapon in the beginning. It made fights more challenging and infinitely more exciting, as I found the wooden plank at the start of Silent Hill 2 to be quite effective, as it has a nice, wide range if used correctly.

As soon as I, playing as a teenager named Heather Mason, reached the next setting of the game, after climbing along the rickety, decaying tracks of an old roller-coaster (and getting hit by the ride as it suddenly speeds towards me) I knew that this game was a work of genius, as its predecessor was. I found myself in an empty shopping mall, soon to face terrible monsters lurking in the clothing boutique. The perk of this none-too-pleasant run in, in which I witness two deformed creatures feasting on the corpse of some unfortunate woman, is that I acquire a more powerful weapon, a handgun and some ammo.

Soon, I face a terrifying encounter with a strange woman named Claudia Wolf, who talks to Heather Mason for a few seconds. She seems crazy, telling Heather that she will “Lead them to paradise with bloodstained hands.” I liked this scene, as it provided some clues as to who Heather really is. Players of the first Silent Hill game will have made some connections by now!

This game was as cleverly crafted as Silent Hill 2, while owning its own feel or ambiance. It was slightly more intense, with a faster pace (in my opinion.) But it really pulled these differences off in the best possible way, while staying true to the core of the series. It is full of the same delightfully demonic style of creature, and the characters truly do come to life. I would recommend this game to all fans of psychological, survival horror.